I am very tempted to share the way in which I initially read this app's title. But I won't. I think it's time to institute some self-imposed restrictions on my web browser so that these kinds of mental Freudian slips can never occur again.
Anyway, the bicycle is in many aspects an extension of the human body, but one that forces a trade between mobility and speed. This reality can only mean that a game about downhill biking can get things much better than one about competitive running. Biking Mayhem looks about right when it comes to realism, except for the ragdoll animation that's used in accidents.
Gameplay in Bike Mayhem may seem confusing at first. You have acceleration, brake, leaning forward and back, as well as eight different tricks that vary in the time it takes to pull them off, and which are also more or less suited to different situations. You probably won't be able to master everything on your first few runs But rest assured, The more time you spend getting from one end to the other without falling, the more confidence you'll have to try one or two stunts during air-time.
The scenery changes after every four or five challenges. Most of them are composed of trees and distant mountains so that even a different leaf color is a welcome sight most of the time.
What needs to be mentioned though is that Bike Mayhem features a very aggressive ad policy. You cannot play the game without being connected to the internet, and you get full-screen ads with a timeout after every session. Also, the ad-banner that appears during gameplay is quite large and annoying.
I would enjoy playing Bike Mayhem more if it weren't for that ugly ad banner. I can tolerate ads on free software, and I usually purchase premium versions of games that I find enjoyable. However, having the devs clinging with every fiber to showing you ads is not something I appreciate.